Aman Sharma

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Aman Sharma
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Wholock - VFX Breakdown

This is how the fan John Smith made the awesome Sherlock Meets the Doctor video also pinned on this board. So it's not a spoiler thank goodness ;

This video shows my custom foam tool; It computes the foam emission in SOPs to then pass the necessary data to a particle simulation that uses my custom foam solver to generate a foam pattern and advect the resulting particles with attributes computed from an imported or houdini native ocean spectrum.  This tool was developed for Realtime UK. You can see the final results here: https://vimeo.com/98361063

This video shows my custom foam tool; It computes the foam emission in SOPs to then pass the necessary data to a particle simulation that uses my custom foam solver…

Dragons

Details like eyes - horns - ears - tongues I'll probably make another dragon details tutorial, does anyone have a suggestion to put in it? As you might .

Dragons

Details like eyes - horns - ears - tongues I'll probably make another dragon details tutorial, does anyone have a suggestion to put in it? As you might .

Dirt Charges - Pack I includes 11 FX clips Dirt charges work well for outdoors explosions - for example, mortar blasts. • All clips delivered with a separate corresponding alpha file • All clips are vertical 2K resolution (2048 x 1152) | $49 | #VFX #FxElements

includes 11 FX clips Dirt charges work well for outdoors explosions - for example, mortar blasts.

Glass Hits - Pack I includes 21 FX clips featuring bullets hitting a sheet of glass resulting in bullet holes and glass dust. Perfect for gunfights where windows or windshields are shot at by a gun / firearm. You can combine clips of the same series (for example: GlassHit-003a, GlassHit-003b and GlassHit-003c) to create successive bullet holes in the same window. • All clips include an Alpha channel • 21 clips horizontal 2K resolution (2048 × 1556) • ProRes 4444 Quicktime files

Glass Hits - Pack I includes 21 FX clips featuring bullets hitting a sheet of glass resulting in bullet holes and glass dust. Perfect for gunfights where windows or windshields are shot at by a gun / firearm. You can combine clips of the same series (for example: GlassHit-003a, GlassHit-003b and GlassHit-003c) to create successive bullet holes in the same window. • All clips include an Alpha channel • 21 clips horizontal 2K resolution (2048 × 1556) • ProRes 4444 Quicktime files

Smoke Charges - Pack I includes 11 FX clips. Smoke charges work well for smoke releases, or for explosions, especially when paired with pyro charges. They can also be easily inverted for black smoke. • All clips delivered with a separate corresponding alpha file • 5 clips horizontal 2K resolution (2048 x 1152) • 6 clips vertical 2K resolution (1152 x 2048) | $49 | #VFX #FxElements

includes 11 FX clips Smoke charges work well for smoke releases, or for explosions, especially when paired with pyro charges. They can also be easily inverted for black smoke.

Breaking Glass - Pack 1 includes 18 FX clips featuring sheets of glass shattering/exploding due to a violent impact. The action takes place either facing camera or perpendicular to camera for a profile view. These clips are great to simulate a window breaking from a violent impact or an explosion, or any other instance where glass shards and particles are needed. • All clips include an Alpha channel • 18 clips horizontal 2K resolution (2048 × 1556) • ProRes 4444 Quicktime files

Breaking Glass - Pack 1 includes 18 FX clips featuring sheets of glass shattering/exploding due to a violent impact. The action takes place either facing camera or perpendicular to camera for a profile view. These clips are great to simulate a window breaking from a violent impact or an explosion, or any other instance where glass shards and particles are needed. • All clips include an Alpha channel • 18 clips horizontal 2K resolution (2048 × 1556) • ProRes 4444 Quicktime files

Glitter - Pack I includes 17 FX clips. This pack contains clips with various amounts of practical glitter falling through frame. These clips are particularly great for motion graphics backgrounds and fantastical effects. This pack contains mostly silver, gold and blue colors. • All clips delivered with a separate corresponding alpha file • 17 clips horizontal 2K resolution (2048 × 1556) • ProRes 422 Quicktime files

Glitter - Pack I includes 17 FX clips. This pack contains clips with various amounts of practical glitter falling through frame. These clips are particularly great for motion graphics backgrounds and fantastical effects. This pack contains mostly silver, gold and blue colors. • All clips delivered with a separate corresponding alpha file • 17 clips horizontal 2K resolution (2048 × 1556) • ProRes 422 Quicktime files

Glitter - Pack VII includes 20 FX clips. This pack includes a series of large horizontal and vertical oriented sparks clips. They were created via a large grinder on various pieces of metal. They work great for long outbursts of sparks or for short spark bursts series. • All clips include an Alpha channel  • 11 clips vertical 2K resolution (1556 x 2048) • 9 clips horizontal 2K resolution (2048 × 1556) • ProRes 4444 Quicktime files

Glitter - Pack VII includes 20 FX clips. This pack includes a series of large horizontal and vertical oriented sparks clips. They were created via a large grinder on various pieces of metal. They work great for long outbursts of sparks or for short spark bursts series. • All clips include an Alpha channel • 11 clips vertical 2K resolution (1556 x 2048) • 9 clips horizontal 2K resolution (2048 × 1556) • ProRes 4444 Quicktime files

CG Blood Splashes - Pack 2 includes 11 FX clips. These clips are perfect for upward moving splashes of blood. Blood Splashes are slightly larger than Blood Hits. • ProRes 4444 Quicktime files • All clips include an Alpha channel • All clips delivered with a separate corresponding depth file • All clips are 2K resolution (2048 x 1556 or 1556 x 2048) | $49 | #VFX #FxElements

Includes 11 FX clips CG Blood Splashes Pack II clips are perfect for upward moving splashes of blood. Blood Splashes are slightly larger than Blood Hits.

Falling Debris - Pack I includes 16 FX clips. This pack features sand and debris falling from above frame to the ground. All but two clips include the ground in frame, so as to show the debris land and form a pile. The clips were shot either at regular speed (24 fps) or in slow motion (60 fps, 120 fps). • All clips include an Alpha channel • 2 clips horizontal 2K resolution (2048 × 1556) • 14 clips vertical 2K resolution (1556 x 2048) • ProRes 4444 Quicktime files

Falling Debris - Pack I includes 16 FX clips. This pack features sand and debris falling from above frame to the ground. All but two clips include the ground in frame, so as to show the debris land and form a pile. The clips were shot either at regular speed (24 fps) or in slow motion (60 fps, 120 fps). • All clips include an Alpha channel • 2 clips horizontal 2K resolution (2048 × 1556) • 14 clips vertical 2K resolution (1556 x 2048) • ProRes 4444 Quicktime files

Falling Debris - Pack II includes 14 FX clips. These clips feature rocks and sand falling through frame and, for most of clips, landing on the ground. The ground when included in frame is covered with sand and gravel to allow easy integration into various background plates. All clips but one are shot in some degree of slow motion. • All clips include an Alpha channel • 3 clips horizontal 2K resolution (2048 × 1556) • 11 clips vertical 2K resolution (1556 x 2048) • ProRes 4444 Quicktime files

Falling Debris - Pack II includes 14 FX clips. These clips feature rocks and sand falling through frame and, for most of clips, landing on the ground. The ground when included in frame is covered with sand and gravel to allow easy integration into various background plates. All clips but one are shot in some degree of slow motion. • All clips include an Alpha channel • 3 clips horizontal 2K resolution (2048 × 1556) • 11 clips vertical 2K resolution (1556 x 2048) • ProRes 4444 Quicktime files