Andrew Brand

Andrew Brand

Andrew Brand
More ideas from Andrew
inside playdead - Pesquisa Google

inside playdead - Pesquisa Google

Here's a cool 37 minute tutorial where I create what I refer to as a "Clone Zipper" animation. I start off with a couple of simpler examples and show using the Step Effector and how you can use the Shader Effector for more control on how the delay is applied to the objects. I show how to avoid object distortion by using a MoGraph Matrix object and how to offset selected rows of clones by using MoGraph selections. If you have any questions please ask in the forums at c4dcafe.com

Here's a cool 37 minute tutorial where I create what I refer to as a "Clone Zipper" animation. I start off with a couple of simpler examples and…

Dribbble v6

A second version of the walk cycle we are creating. Need to add now more elements to compose the scene but the whole motion is there! :D [UPDATE] Check the full animation and the Case Study of thi.

So, a few people have asked me how I built the Cyclist animation from last week no IK involved. So the man himself is just a puppet tool rig split into a few layers (2 legs, 2 arms and torso). Th...

So, a few people have asked me how I built the Cyclist animation from last week no IK involved. So the man himself is just a puppet tool rig split into a few layers legs, 2 arms and torso).

Walk Cycle WIP part 2 by Allen Laseter for Identity Visuals

An update of the previous walk cycle. Still not totally there, but more developed at this point.