More ideas from Scott
Burgundy Ombre Hair

Burgundy Ombre Hair

Figure 2. Commercial finger images (top) and kinematic models of finger joint coupling mechanism (bottom). (a) Vincent (Vincent Systems), (b) iLimb and iLimb Pulse (Touch Bionics), (c) Bebionic v2 and Bebionic (RSL Steeper), and (d) Michelangelo (Otto Bock). ??1 = angle of metacarpal phalange joint, ??2 = angle of proximal interphalange joint.

Figure 2. Commercial finger images (top) and kinematic models of finger joint coupling mechanism (bottom). (a) Vincent (Vincent Systems), (b) iLimb and iLimb Pulse (Touch Bionics), (c) Bebionic v2 and Bebionic (RSL Steeper), and (d) Michelangelo (Otto Bock). ??1 = angle of metacarpal phalange joint, ??2 = angle of proximal interphalange joint.

ArtStation - Eve Online - Combat Suit - High Poly , Andrei Cristea

Highpoly model of the Female Combat Suit from EVE Online. This was used for baking the game model. The initial blockout was done in Zbrush. Retopo and detail passes done in Zbrush and Blender. Rendered in Cycles Concept art: