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Low Poly

Discover Pinterest’s 10 best ideas and inspiration for Low Poly. Get inspired and try out new things.

Create Detailed and Colorful Low Poly Isometric Art - Class Access Only

window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-416d63df-b669-448a-9d71-2a4aa4993854' }) 1. Go at your own pace in this 20 week online course2. Artistic guidance & pointers from the instructor3. Supportive peer community exchanging feedback4. Enroll now and start learning today! window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-567bdc1b-8518-46c6-b3fe-8d62c6922cc8' }) window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-95101f16-e08c-4af7-b674-4ad8711c62ac' }) window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-e7a2f679-66dc-45de-91b4-e5b72f01c46c' }) window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-1b331f13-eb6c-4e3e-b960-bcde24b66793' }) window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-830ecb7d-889d-4b60-a027-f70a58f42ac8' }) Create Detailed and Colorful Low Poly Isometric Art Learn how to low poly your everyday objects and more! withProfessional Artist, Angelo Fernandes window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-cb451a19-9e55-44e2-bbae-027889518270' }) If you would like to create beautiful and captivating low poly scenes but don't know where to start, this is the course for you. With this program, you'll be able to build your designs and to create inspiring concepts. During this course, we will cover the basics for you to become a low poly artist and which techniques will be most useful in your daily life. window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-a6fb589b-bbdb-479a-ac55-5be5514b866e' }) In each chapter, you'll develop skills that will help create build your designs and create inspiring concepts. We'll cover how to get inspiration and to search for good references, but also how to build low poly models/objects (using Blender), light the scenes and shaders. Everything that you need to know to become an autonomous artist will be covered in this course, so you can also expect to have modules that will cover color theory, composition and other theories that are useful throughout your creations. In the end, you will have produced a scene that you have done entirely on your own, which you can post on your social media. If you love low poly and all its potential to create unique worlds, this is the course for you. window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-e66d3cad-8f58-489e-96fb-836c8e8b45b1' }) This course was designed for hobbyists and beginners who wish to explore the possibilities of low poly. You might want to become a 3D artist and make a professional career out of it or you want to make it your hobby. Either way, regardless of your goals, this course is meant for those who want to have a solid knowledge about low poly and wish to master the skills to create extraordinary worlds. If you already have some knowledge but want to learn more, like for example specific techniques, this course can also provide you a great platform to improve your techniques and to reach a new level. window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-bc28a721-8840-435a-84b3-4459d0624a06' }) By the end of this course, you will have a solid knowledge about creating a low poly project, from start to end. You'll know how to look for inspiration and good references to feed your creativity; you'll know how to tackle design obstacles, for example how to model challenging objects. You will have learned how to light a scene to bring your work to life and create an interesting contrast, how to mix colors that blend well and composition rules, so your scene has the best angle. Throughout the course, you'll have to create one scene that you have to design. window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-3779c66f-c545-4def-af71-6fb5a27ce9e2' }) window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-5b26e6ea-24e1-43db-9a69-25beba0a98a6' }) window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-80814c1f-a5b4-48ce-a3f3-501ccbf3be2c' }) Step 1: How to prepare yourself before modeling window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-cea10618-9d7d-48e6-84ea-f67dabdef69f' }) Step 2: Overview of Blender window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-98e42bc8-467b-4d1c-9808-c2f02407dda6' }) Step 3: creating different low poly objects window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-1bb8da22-024f-4696-80d8-2aef6b52e8a6' }) Step 4: Coloring and shading your scene window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-049e9ed2-70bb-4527-8fd8-da7a9ac5a51d' }) Step 5: Finalizing your work window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-6f424ede-4502-4605-9c42-2255585436d9' }) Step 6: Finding your original style window.SHOGUN_SLIDERS = window.SHOGUN_SLIDERS || new Array(); window.SHOGUN_SLIDERS.push({ id: '#slider-s-818bdaab-4819-4372-8082-6842461d7b2f', intervalTime: 5, autoplay: false, pauseOnHover: false, interval: null }) window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-eadf554a-40d6-4de0-a890-2149214613cf' }) window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-d48b382c-f45a-4d27-b28f-c2353e46cf23' }) Welcome Meet Your Instructor: Angelo Fernandes Introduction to the course Introduction to low poly Introduction to Blender: getting familiar with the software window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-9a47bb04-f809-4b38-9217-2308e2956eb4' }) Chapter 1: Before Modeling: Feeding Your Creativity Studying your subject matter: finding your inspirations and avoiding creative block Working with good references to guide your work: flexibility and when to adapt your work window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-054b5c5a-189e-448b-b0cc-f43c3083071f' }) Chapter 2: Planning and Organizing Your Work to Save Time From planning to organizing: how to create feasible plans and manage your workflow Is this a real challenge?: exploration phase to practice and test before starting the "real" work window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-15b5ac72-cb9f-4f4d-9e83-205b1dddab91' }) Chapter 3: Blender: let's get started Covering the grounds: making sure everyone knows the basics Let's model everyday items Building a wooden train toy Tools, modifiers and add-ons: modeling low poly Part 1 Building a low poly scene (1): beginner level window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-f9944a5f-cd8e-458c-b78a-44369cceb63c' }) Chapter 4: Modeling Tools, modifiers and add-ons: modeling low poly Part 2 Going over modeling techniques: object pivot, Blender 3D cursor and more Creating diversity and adding details: floor tiles, wooden planks, etc. Building a low poly scene (2)- intermediate level window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-ac59a96e-878d-4a61-915f-7fa3386f5ee6' }) Chapter 5: Composition: what angles works best for your design Blocking a scene: understanding volumes, sizes, and proportions Learning the Must-knows: composition theories, contrast, balance and space Setting up your camera in Blender: finding the best angle for your work window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-662e6679-98da-4972-ae91-7661dcf5709d' }) Chapter 6: Applying the Best Colors for Your Scene Understanding color theory: color harmony, analogous and complementary colors Choosing color schemes: creating a palette that fits your scene window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-f4f00bf7-e1e4-4ab5-89c0-d906bb97d214' }) Chapter 7: Adding Lights and Shaders Shading your models: adding materials to your scenes Lighting your scene: contrast, shadows and 3 point studio light window.SHOGUN_IMAGE_ELEMENTS = window.SHOGUN_IMAGE_ELEMENTS || new Array(); window.SHOGUN_IMAGE_ELEMENTS.push({ hoverImage: '', uuid: 's-570d1b96-0e1b-4b6c-aa65-2fd374d6d3dd' }) Chapter 8: Finalizing your work: rendering and post-production Rendering your work: specs, dimensions and more Post-production in Blender: color correction, contrast, chromatic aberration Is your art read

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