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Are books inherently better than videogames? Of course, I don't think so, but allow me a few minutes to talk about why.

Are books inherently better than videogames? Of course, I don't think so, but allow me a few minutes to talk about why.

I’m no doctor, but that doesn’t prevent me from pretending I know what I’m talking about. Today I use my non-doctor degree status to educate you on 7 gamer syndromes, compulsions, and other medical things that we gamers share.

I’m no doctor, but that doesn’t prevent me from pretending I know what I’m talking about. Today I use my non-doctor degree status to educate you on 7 gamer syndromes, compulsions, and other medical things that we gamers share.

Metroid was the first videogame I ever owned. That alone should warrant some nostalgia, but mix with it the fact that my mother and father divorced with I was five, and Metroid was one of the few post-split gifts from my father, the game becomes more than just a game. It becomes a symbol of my confusing childhood.

Metroid was the first videogame I ever owned. That alone should warrant some nostalgia, but mix with it the fact that my mother and father divorced with I was five, and Metroid was one of the few post-split gifts from my father, the game becomes more than just a game. It becomes a symbol of my confusing childhood.

I give a few thoughts spurred by a few sources I devoured concurrently: an article in Game Informer, issue 283, called Where Sonic Went Wrong; the book Console Wars, and the book How Nintendo Conquered America. The topic? Can Sonic the Hedgehog ever truly be relevant again?  Let me know what you think in the comments below. And SUBSCRIBE. PLEASE!

I give a few thoughts spurred by a few sources I devoured concurrently: an article in Game Informer, issue 283, called Where Sonic Went Wrong; the book Console Wars, and the book How Nintendo Conquered America. The topic? Can Sonic the Hedgehog ever truly be relevant again? Let me know what you think in the comments below. And SUBSCRIBE. PLEASE!

I give a few thoughts spurred by an article in Game Informer, issue 281. The article is titled Full Disclosure: Controversy Erupts Over the Ethics of Sponsored YouTube Influencer Videos. It touches on some concerns with some YouTube gamers not disclosing their relationships to publishers who pay them to review games.

I give a few thoughts spurred by an article in Game Informer, issue 281. The article is titled Full Disclosure: Controversy Erupts Over the Ethics of Sponsored YouTube Influencer Videos. It touches on some concerns with some YouTube gamers not disclosing their relationships to publishers who pay them to review games.

I compare the intros to Blaster Master (on the NES) to Blaster Master Zero (on the Switch), two games with decades of technological advances between them.  Also, I know that Blaster Master is a localized version of the Japanese Famicom game, Chô Wakusei Senki Metafight. This localization likely explains the problems with the NES story. Still, I’ve got to go with what’s given to me.

I compare the intros to Blaster Master (on the NES) to Blaster Master Zero (on the Switch), two games with decades of technological advances between them. Also, I know that Blaster Master is a localized version of the Japanese Famicom game, Chô Wakusei Senki Metafight. This localization likely explains the problems with the NES story. Still, I’ve got to go with what’s given to me.

I take a look at a recent obsession of mine, the Shantae games. I recently acquired these from Limited Run Games and immediately fell in love. This is the way 2D platformers should be made.

I take a look at a recent obsession of mine, the Shantae games. I recently acquired these from Limited Run Games and immediately fell in love. This is the way 2D platformers should be made.

I offer a few thoughts on why people may stop caring about the stuff you create. Specially, the article that inspired this Thoughts On video (https://indiewatch.net/2016/06/07/why-no-one-wants-to-hear-about-the-game-you-just-finished-making/) video games, but my thoughts can apply to any creative endeavor where the end goal is more audience members (viewers, players, readers, etc).

I offer a few thoughts on why people may stop caring about the stuff you create. Specially, the article that inspired this Thoughts On video (https://indiewatch.net/2016/06/07/why-no-one-wants-to-hear-about-the-game-you-just-finished-making/) video games, but my thoughts can apply to any creative endeavor where the end goal is more audience members (viewers, players, readers, etc).

Should you read Console Wars: Sega, Nintendo, and the Battle that Defined a Generation? A Review - YouTube

Should you read Console Wars: Sega, Nintendo, and the Battle that Defined a Generation? A Review - YouTube

My vote is that Wixon’s Shovel Museum to the East of Nuka Town U.S.A is the funniest place in all of Fallout. I won’t spoil too much of it for you. Just go there yourself for a good laugh.  What do you think is the funniest place in Nuka-World, Fallout 4, and in any of the Fallout games?

My vote is that Wixon’s Shovel Museum to the East of Nuka Town U.S.A is the funniest place in all of Fallout. I won’t spoil too much of it for you. Just go there yourself for a good laugh. What do you think is the funniest place in Nuka-World, Fallout 4, and in any of the Fallout games?

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