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I'm not sure to understand well but, the basemeshes were actually pretty basic. Sometimes it was just a sphere with dynamesh for the organic stuff, like the fish or the pig leg, other times it was a little bit of hard surface modeling in max then a detail pass in ZBrush  About the carpets, it was really easy actually. It's done in max, with spline and soft selection. I did a quick breakdown :

I'm not sure to understand well but, the basemeshes were actually pretty basic…

5 minute modeling - Mug by DudQuitter.deviantart.com on @deviantART

A tutorial on modeling a very simple mug. 5 minutes, done. This was modeled in Cinema but the technique can easily be applied to any modeling prog. 5 minute modeling - Mug

Hey what up Sriram Sparda here. Today i wanna share with you a link that contains 500 materials for cinema 4D. It will helps you to create ...

Hey what up Sriram Sparda here. Today i wanna share with you a link that contains 500 materials for cinema It will helps you to create .

ArtStation - Aia, Ander Liza

Aia character modeled for Animation Mentor. She is a character from "The Crew" project. Design and Art Direction by Dei G.

Japanese Modeling technique                                                                                                                                                                                 More

Japanese Modeling technique(this terrifies me)

Image: https://cdna.artstation.com/p/assets/images/images/006/151/352/large/tinko-wiezorrek-aaahair-tutorial-tinkowiezorrek.jpg?1496390129

Hair Tutorial using Fibermesh and Max

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