Explore Augmented Reality, Virtual Reality, and more!

Explore related topics

Come to GDC 2017 and see Northway Games cofounder Colin Northway and trailer wizard Kert Gartner share some of the best techniques and technologies for creating mixed-reality video of your VR experiences.                                            …

Come to GDC 2017 and see Northway Games cofounder Colin Northway and trailer wizard Kert Gartner share some of the best techniques and technologies for creating mixed-reality video of your VR experiences.

This project uses Kinect depth cameras to the fuse virtual and the real to…

Real-time Mixed Reality - Proof of concept: Kinect + VR (HTC Vive) + Unity

Designing VR Tools: The Good, the Bad, and the Ugly

Designing VR Tools: The Good, the Bad, and the Ugly

Andrea Hawksley speaking at Virtual Reality: Next steps

Andrea Hawksley speaking at Virtual Reality: Next steps

A study in Interactive Mechanics for Virtual Reality

A series of short-form VR experiences by Eugene Krivoruchko and Ilja Burzev —…

SteamVR Tracking HDK Now Available for Anyone to Buy

SteamVR Tracking HDK Now Available for Anyone to Buy

The One Big Problem With VR

The One Big Problem With VR

Basketball Players, The One, Vr, Suits, Outfits, Business Suits, Costumes, Suit

Augmented Reality demo

This is a rather old (from demonstration of tangible augmented reality software. How it works, essentially, is that those little cards have specifi.

GDC Vault - Crafting Destruction: The Evolution of the Dead Space User Interface

the Game RenaissanceGDC Vault - Technical Artist Bootcamp: The VFX of Diablo

The 7th Sense - YouTube

The 7th Sense - YouTube

Augmented Reality, Vr

Daydream Labs - YouTube

An app experiment from Daydream Labs. Copresence is a multiplier that can amplify the immersion in just about any VR experience.

Face Maker - Augmented Reality for the iPhone X - YouTube

Face Maker - Augmented Reality for the iPhone X

GDC Europe 2015: Sony rät von detaillierten VR-Welten ab | heise online

GDC Europe 2015: Sony rät von detaillierten VR-Welten ab | heise online

SwiVRChair - Universität Ulm

SwiVRChair: A Motorized Swivel Chair to Nudge Users’ Orientation for 360 Degree Storytelling in Virtual Reality - Universität Ulm

Virtual Reality and Consumers’ Experience (infographic) – Live a Business Life

Virtual Reality and Consumers’ Experience (infographic)

The Virtual Reality Consumer Sentiment Survey and Report conducted by Touchstone Research uncovers key opportunities for Marketers and Advertisers.

Pinterest
Search