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HDRI Cycles Node Setup

light and environment setup tutorial in Blender and Cycles. Create free product visualization in Blender.

How to Use Blender's new ULTIMATE Shader: Principled — Blender Guru

How to Use Blender's new ULTIMATE Shader: Principled

How to Use Blender's new ULTIMATE Shader: Principled — Blender Guru

Ice_shader

Simple Ice Shader for Blender Cycles - Visual-Pixels

Picture

Free studio rendering scene for Blender and Cycles.

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18 Blend

Good material practice with some experiment with pot material.

Just wanted to make some really nice metal materials so done some experiments and came with this setup.

Just wanted to make some really nice metal materials so done some experiments and came with this setup.

chrome

I'm very happy with the new OSL script node - here is my first exercise, an Add Shader with a factor input (I really wonder whey the normal add closure does not have it): 200353

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Blender 2.79 comes with some new exciting features, and one of them is the Principled BSDF. Normally a new shader lets you create one more type of material. But this is different, because this is like every shader rolled into one. Simplifying the complex node setups that were required befor

How to Use Blender's new ULTIMATE Shader: Principled

Blender 2.79 comes with some new exciting features, and one of them is the Principled BSDF. Normally a new shader lets you create one more type of material. But this is different, because this is like every shader rolled into one. Simplifying the complex node setups that were required befor

texturing - How to add a normal map texture and a diffuse texture on a model in cycles? - Blender Stack Exchange

texturing - How to add a normal map texture and a diffuse texture on a model in cycles?

Вопрос: Можно ли сделать плоскость с односторонним свечением?  Ответ: Да! Смешивая через Mix Closure два материала Emit и Transparent с фактором смешивания Geometry->Backfacing

Вопрос: Можно ли сделать плоскость с односторонним свечением? Ответ: Да! Смешивая через Mix Closure два материала Emit и Transparent с фактором смешивания Geometry->Backfacing

Creating a Cycles Water Material in Blender » Matt Lindley

Here is my experiment in creating a cycles water material in blender.

Blender world background in cycles.

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Multiple UVs and Decals

Multiple UVs and Decals

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