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bathroom sink fbx

bathroom sink fbx

Tip 1: Hair today, gone tomorrow "I model the hair meshes on my characters as neatly as I can, making the topology flow like real hair would. This way, I can UVUnwrap the model, straighten out the topology strips and then simply use a stretched (or motion blurred in Photoshop) noise texture to create the look of stylized hair strands.” Andrew Hickinbottom

Tip 1: Hair today, gone tomorrow "I model the hair meshes on my characters as neatly as I can, making the topology flow like real hair would. This way, I can UVUnwrap the model, straighten out the topology strips and then simply use a stretched (or motion blurred in Photoshop) noise texture to create the look of stylized hair strands.” Andrew Hickinbottom

Name:  head topo sergi caballer 02.png Views: 196 Size:  276.3 KB

Name: head topo sergi caballer 02.png Views: 196 Size: 276.3 KB

さくらもち(@sakuramochiJP) 님 | 트위터의 미디어 트윗

さくらもち(@sakuramochiJP) 님 | 트위터의 미디어 트윗

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