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FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Page 141 - Polycount Forum

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Page 141 - Polycount Forum

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Page 189 - Polycount Forum

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Page 189 - Polycount Forum

an in depth look at texturing using the deformation pane inside of zbrush:

an in depth look at texturing using the deformation pane inside of zbrush:

ArtStation - Tilebale wooden trim breakdown, Oleg Tsitovich

ArtStation - Tilebale wooden trim breakdown, Oleg Tsitovich

Damaged Pilar

Damaged Pilar

A cheat sheet of animation principles that can be applied to the field of interaction design. Based on a presentation at Devoxx '09 that you can find over at Parleys: www.parleys.com/#st=5=43=1578     Checkout this    Interesting   animation I found.

A cheat sheet of animation principles that can be applied to the field of interaction design. Based on a presentation at Devoxx '09 that you can find over at Parleys: www.parleys.com/#st=5=43=1578 Checkout this Interesting animation I found.

By Brandon Liao 1609753_10203216835795895_5438194536537513431_n.jpg (672×960)

By Brandon Liao 1609753_10203216835795895_5438194536537513431_n.jpg (672×960)

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