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http://www.zbrushcentral.com/showthread.php?188940-Creature-Work-in-progress

Splitting some mesh in multiple UV tiles to sculpt them separately and so getting lot more resolution.

So i used this trick to increase intensity of structure. Somebody asked me how i did the balaclavas, so i did this review. But, generaly, this is very usefull trick. You can very easily work with plasticity on your model. You can use it local, if you use mask tool, or copy subtool and projection tool. Is just cool trik for experiment. Here are few screens for demonstrate on example.

So i used this trick to increase intensity of structure. Somebody asked me how…

Creating Details Hard-Surface with Displacement Maps in ZBrush 4R6 by Fran Picazo

Mini Tutorial for creating details hardsurface with displacement maps in Zbrush 4 Gray-brown model.

Shrieker Displacement Render                                                                                                                                                      More

Our second inspiration pick features the art of Ben Erdt, Guerrilla Games artist. You probably have already seen his amazing Lukruk rigging video tutorial

I find exporting Displacement Map from Zbrush through these steps works for me using ZBrush 4R4. Once the Displacement Maps are created, they are plug to Displacement Shader of the exported Mesh fr…

Export Displacement Map Settings from Zbrush

I find exporting Displacement Map from Zbrush through these steps works for me using ZBrush Once the Displacement Maps are created, they are plug to Displacement Shader of the exported Mesh fr…

▶ Displacement & Uvs Sculpting - Create an Alien Spaceship - YouTube

Displacement & UVs Sculpt by Oliver Villar Diz. Learn how to create an Alien Spaceship using displacement maps!

Absolutely amazing! How displacement maps works: Accurate Displacement Workflow | Akin Bilgic

Accurate Displacement Workflow from: ZBrush / Mudbox to: V-Ray (Maya, Max, Cinema / Arnold (Maya)

Zbrush To Maya : How To Transfer High- Res Model to Maya | All CG Tutorials

Yuri Alexander - Character Artist A tutorial on transferring your zbrush models to maya, using 32 bit displacement maps, without losing detail fidelity.

Sculpting was introduced with Cinema 4D R14 opening up new possibilities for modelling. Sculpting though is not only great for modelling but also in the conc...

Sculpting was introduced with Cinema opening up new possibilities for modelling. Sculpting though is not only great for modelling but also in the conc.

#Repost @rikoostenbroek with @repostapp  2015 @instagram Memories.  #mixedmedia #3d #skull #skullart #jackofthedust #rsa_graphics #thedesigntip #acryllic #paint #sculpting #c4d #adobe #photoshop #displacement #painting #artspotted #thedesigntip #thednalife #art #design #gadget #illustration

#Repost @rikoostenbroek with @repostapp 2015 @instagram Memories. #mixedmedia #3d #skull #skullart #jackofthedust #rsa_graphics #thedesigntip #acryllic #paint #sculpting #c4d #adobe #photoshop #displacement #painting #artspotted #thedesigntip #thednalife #art #design #gadget #illustration

Sculpting Mind - Yuki Hagino | BA Final Collections, Fashion, Fashion Show, Graduates | 1 Granary

sculptural fashion design // "Sculpting Mind," Yuki Hagino Me: Stick with origami cuz no one's ironing that shit back later

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