Splash Test by Ryan Todd. This is the rough simulation I did for the 2012 Realflow Holiday Competition the got canceled. I of course used Realflow for the liquid simulation. I used C4D and the Nitroblast plug-in for the glass break. I am also using C4D for the rendering. I am having a hard time getting the liquid to behave exactly like I want but I am pretty happy with the general feel of the shot.. Full renders will be posted soon.