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"The effect team worked closely with the animators when creating the dragons in Dragons, as the speed and scale of the dragons determined what effects would be used"

"The effect team worked closely with the animators when creating the dragons in Dragons, as the speed and scale of the dragons determined what effects would be used"

'Overwatch' hero spotlight: How to suck less with Hanzo Image: Blizzard Entertainment  By Adam Rosenberg2016-08-06 12:00:00 UTC  Each Overwatch hero is a special snowflake.  Different guns different abilities different movement speeds different quirks. Learning to excel with one hero doesnt mean youve mastered Overwatch.  Playing a hero the right way only gets you so far of course. Positioning team formation (on both sides) and overall skill level are still important; you can play a hero…

'Overwatch' hero spotlight: How to suck less with Hanzo Image: Blizzard Entertainment By Adam Rosenberg2016-08-06 12:00:00 UTC Each Overwatch hero is a special snowflake. Different guns different abilities different movement speeds different quirks. Learning to excel with one hero doesnt mean youve mastered Overwatch. Playing a hero the right way only gets you so far of course. Positioning team formation (on both sides) and overall skill level are still important; you can play a hero…

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