# Explore Students 1st, Students Break and more!

### Explore related topics

Math problem solving journal for primary students (1st & 2nd grade). Use with any word problems, helps students work through the process and evaluate their own thinking. Print journals now for the rest of the school year for just \$5.00.

### Egypt PowerPoint: Kingdom of Kush

Solve It! Addition and Subtraction Word Problems

this idea of posing a word problem a day in Maths journal - using strategies to solve

### 2 Digit Addition with Regrouping Game

This is a version of the SCOOT game where students move around the room solving math problems. This game includes 2 digit addition problems with r...

Love this- I do it weekly! Give it a try- your students will amaze you:)

Great reference table for elementary geometry --- maybe a blank table with realia shapes that students fill in

### Attendance/Lunch Count

We do a math problem solving journal everyday as a warm up. These are usually story problems that work with the concept in math we have done previo...(1st)

### I Have/Who Has Place Value to the Hundreds

Math Coach's Corner: I Have/Who Has Place Value to the Hundreds. Description Students match the expanded forms of 3-digit numbers to standard form in this popular whole-class game. Includes 24 cards and 3 printables for extra practice or assessment. Common Core Alignment 2.NBT.1--Understand that the three digits of a three-digit number represent amounts of hundred, tens, and ones 2.NBT.3--Read and write numbers to 1000 using base-ten numerals, number names, and expanded form \$

### 2.NBT.4 Compare Two 3-Digit Numbers Using Place Value Meanings

This document consists of 3 single sided pages aligned to the 2nd Grade Math Common Core Standard 2.NBT.4 #CommonCore #MathWorksheets

A game for 2 or 3 players. Each player chooses a color pencil they will use in the game. Players take turns rolling the dice, using the numbers that they rolled to draw the perimeter of a rectangle or square writing the area in the middle of the shape. Game ends when players run out of room to draw. Winner is the player who has used the largest area/most squares.

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